Action |
Command to say to Fridai |
Walk |
walk, go forward |
Run |
Run |
Stop activity (running, aiming, walking, etc.) |
Stop, or Stop + “activity name” |
Menu |
Open menu |
Return to game |
Return to game |
Map |
Open map |
Set Waypoint |
Waypoint |
Crouch / stand up |
Crouch / stand up |
Zipline
|
Zipline
|
Climb up on grapple / rope |
Climb |
Aim |
Aim |
Interact, take, talk, etc. |
Interact |
Weapon wheel |
show weapons / weapon wheel |
Hold breath |
hold breath |
Jump |
Jump |
Slide (while running) |
slide |
Takedown (punch, melee) |
Takedown |
Shoot |
Shoot |
Keep shooting |
Keep shooting |
Throw (rock, granade, molotov, etc.) |
Throw |
Change Fire mode (on weapon) |
Change Fire mode |
Equip weapon / Holster weapon |
Equip weapon / Holster weapon |
Holster weapon |
Holster Weapon |
Use binoculars |
Binoculars |
Heal |
Heal |
Inventory |
open inventory |
Journal |
open Journal |
Attack / Shoot |
Attack / Shoot |
Fast Travel (on map) |
Fast Travel |
Carry Body |
Carry Body |
Drop Body |
Drop Body |
Supremo use |
Supremo |
Phone Camera |
Phone Camera |
Zoom in / out |
Zoom in / out |
Mission Tracker |
Mission Tracker |
Inspect weapon |
Inspect weapon |
Show controls |
Show controls |
Toggle UI |
Toggle UI |
Buy item |
Buy |
Reset controls (in settings) |
Reset controls |
Go back (in menus) |
Go back |
Menu down |
Go down |
Menu right |
Go right |
Menu left |
Go left |
Parachute |
Parachute |
Enter / Exit vehicle |
Enter vehicle |
Autodrive |
Activate Autodrive |
Horn |
Sound horn |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
*VERY IMPORTANT!!! If you want to release a button from being held down by Fridai, just use the “release #keyname” phrase (e.g.: “Release left control”. Alternatively, you can use the Stop command which releases ONLY the following buttons: left ALT, left SHIFT, W, Space
Say the name of the button you want to be pressed, held down or released: To give you full control of the game, in addition to the custom commands you see in the list above, Fridai can press and hold down buttons you see displayed on the game’s UI.